M M V | 2014

I recently got my computer back, after over a month without it. When I came back I felt a noob again. I decided to change everything: Skin, a bit of my shape, some clothing. An in one of my journeys to stores, I went to Amaralo Manga, where I had a wonderfull meeting with Luana Barzane, the CEO. After some time talking, she told me she went to Miss Mundo Virtual 2014 audition and got selected as Miss Brazil official Candidate. SL is really boring now, few years back we always had shows to watch, to prepare, meetings to run, etc., but I find SL a pain now. SO… I took Luana advice about sending my application to MMV 2014 and try to go to an audition. Happens that the next time I logged in I received a Notecard, saying I am one of the selected ones to get into audition. The audition was about to be in 12 minutes from the time I read the NC. I worn very quickly, don’t ask how. The result is here:

MMV2014 _auditioN

After about one hour from the audition, which I don’t know why, but I used poses without knowing which ones I was about to use, I received a NC saying I was one of the official candidates, and that I needed to select the country I wanted to represent. As Portugal was taken, my choice would be Argentina, cause its BEAUTIFUL country. But was taken too so… Dominican Republic it is (was one of the free countries I could represent). Now what matters really, my look:

FROM HEAD TO TOE

HAIR | Knotted – Lelutka

DRESS | Color Me H.O.F. – Victoria Dress

SHOES | Cult – JD

BARE FEET | MyFeet – JD

HAT | Mia Hat – Bliss Couture

EARINGS | Vivian – Donna Flora (closed)

CUFF | Cuff Gold – Erratic

Wish me luck!
<3 Di

 

. bushido .

Bushido 1

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Props in both photos:
| Tree by Storax Tree for Bloggers
| Rescue Deer by Storax Tree for Bloggers

Style Card:
| Sweater: Femme- The Red Queen by JLB Apparel
| Jumpsuit: Aikya (Gold/Red) by Legal Insanity
| Necklace: Weapon by FINESMITH (November Group Gift)
| Hat: Lauren Boho by Elysium for AVENUE Fall/Winmter FW.

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Bushido 2

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Style Card:
| Dress: My Wisdom – La Penderie de Nicole by Marcopol Oh
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It’s somehow expected that when we talk about Bushido, if we are aware of the concept of the word, one may expect photos of a Samurai or a warrior, since Bushido means literally “The Way of the Warrior”.

But what is life? Aren’t we warriors, every single day?
Aren’t there challenges, confrontations, conflicts, every day? We may not carry a weapon, we may not wear a katana like old Samurai did. We are the weapon in our lives.
The first “enemy” we face every day is ourselves.
Most of the conflicts created with others start with a confrontation within ourselves.

The deeper concepts both of Bushido and the well known “The Art Of War” by Sun Tzu are quite similar.
First rule and most important of them all – present in all martial arts: avoid conflict.
That’s why I admire the wisdom of the old and traditional East; they know that in a battle, nobody wins, everybody loses. It makes perfect sense – avoid conflict.

A warrior, that has been trained fully aware of Bushido, knows better, it’s instintive: avoid conflict.
A warrior that is well trained is naturally wise and knows that all it takes is one single strike to kill.

Let’s all forget those movies that portray Samurai, fighting like swordsmen in the West. That wasn’t the Samurai way.
Samurai were trained to kill in one strike.
The best Samurai used their katana once – one strike to kill. And those became almost legends.

As an admirer and follower of the Eastern ways of thinking, I can clearly see that we are all warriors. We fight. Every day.
It always starts with fighting ourselves. Before making a decision, any decision, we measure it, we struggle with it – wether we are aware of it or not.
This is as natural as life. And there’s so much to learn once we are fully aware of this.

Each word we say can be a weapon; each action we do can be a weapon. We are the weapon.

We all have heard people say “life is a fight” or something of this sort.
What if it’s not a fight? What if we make the concious decision of not fighting? What if we become Bushido itself and avoid the fight?

Seems easy to say and, one may think, not easy to do. True. Maybe we weren’t “trained” to do that. Most of us are brought up to think we need to fight to get somewhere.

Some people fight for attention – the lack of it in real life grows in SL; because of the anonimity the web allows.
Some people fight for any kind of recognition – again they lack recognition themselves, for real and they bring it stronger to SL – again the anonimity.
Some people fight for love – the lack of love in their real lives increases exponentially in SL.

These are just examples of the insecurities we all, at some point – bring to SL. They come with us, the real us.
To reach a certain goal – it can be attention, recognition, love – some people allow themselves to hurt others and they know it. That is a fight.

If our goal is just to enjoy ourselves and make other people’s lives better, in SL, there is no need for attention, for recognition and there is certainly no need to feel loved. Because we already have that within us. It cannot be found outside of us.

However, some “simple” things like living our own lives, enjoying ourselves on our own, joining a team of people that are positive in their thinking and are proactive, these don’t seem to come easily.
Here is where the fight happens: inside of us first and then thrown at others as a weapon. Without the proper training – by “training” I mean maturity, which doesn’t have necessarily to do with how old we are – there’s a fight, right there.
We just target someone and attack, because deep down, we feel threatened somehow.
The fight has started within, someone must “pay” for our unhappiness.

Sometimes we feel joy – embrace it.
Other times, we feel sadness – embrace it.
Other times, we feel anger – embrace it.

Whatever we feel, we should embrace. This is the way of the warrior.
Once we are aware of how we really feel, there is no need to fight. We are what we are, we feel what we feel – just embrace it.
Then, act with honor, respect others, face the conflict, measure it and just feel… is it worth it? Is it worth to strike that one strike to kill?

Some say the best defense is to attack. I’d say the best defense is to know yourself, to feel good about yourself, no matter how you feel. Just be. And then, don’t strike, avoid the conflict, extract yourself from that fight… cause there needs to be at least two to fight. Just leave the fight, especially when you are so aware that you can kill with one strike – the true warrior’s way. Measure your actions carefully in order not to hurt others.

An effective warrior avoids the fight, always.
Don’t fear solitude. Solitude is the way to really know yourself. Then, once you don’t fear being on your own (this is solitude, not loneliness, it’s a choice) you can connect to others without a fight.

Is the true warrior perfect?
Yes, he is. Meaning he is so aware of how much harm he can do with only one strike, he will pull back and refrain from attacking.
Awareness is self-empowerment. Be insecure, be afraid, think the unthinkable – just be fully aware of how you feel and how much harm we can do when we are in a certain mindset. Then, just ask yourself: is it worth to strike? If you are fully aware that your “oponent” can kill you with one strike, a fight is exhausting, time consuming, it unbalances us from the core.

In all matial arts and in life, all our strength is in our core. Physically, our core is around the belly button, around our hip area , down to the top of our legs. In life, the core is your essence, who you really are.

Again, I wonder: is it worth to strike? Is it worth it to fight?
The answer is up to each of us warriors out there.

. try to be .

I’d say, don’t try… just be… whatever you want to be. Whoever you are, no fears.

This is how I met her some years ago.
emanuelle Courtois
A woman of many trades; she was a fashion show producer in SL, then she did some of the best machinima movies I’ve ever seen and now she does tattoos and is the creator of ~The INKWELL. Who knows Emmy will do next?
I love this about her, we never know what to expect, we never know what she will tell you, what she will ask.
One thing is for sure, she doesn’t hold back and I so love this in a person’s character and personality.

emanuelle was already featured here in the Closet, in the only interview I ever did.

She doesn’t try to be… she simply is.
I’m fortunate to have met quite a few people in SL that have this same way of life: creative, the sky is the limit, what others think belong to them and I could go on forever.
So here are some of Emmy’s tattoos.

Matrioska Final

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Style Card:
| The INKWELL -  Matryoshka Doll Tattoo
| Leggings: Maitreya Couture Black
| Hair: .:EMO-tions:. * RINA * / blonde
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Ini Kamikaze -  The INKWELL

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Style Card:
| The INKWELL: Ini Kamikaze Tattoo
| Hair: Zibska – Bibi (latest release)
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Intrabdominal Mother May

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Style Card:
| The INKWELL: Intrabdominal Mother May Tattoo
| Flowers on chest: Glam Affair (part of Nell outfit)
| Skirt: AMERIE – Mesh Denim Mini 05
| Face makeup: *LpD* The Japanese Doll 1 – Special Edition
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Happy shopping!
Sea~~

. oh what a mesh! .

Mesh!
Amazing way of bringing into SL 3D models created outside SL, in third-party tools. As you all know, it can be anything, any object, any piece of furniture, complete avatars and, of course, clothing; mesh and rigged mesh outfits.

For us SL models, it really is a challenge, at this point, to showcase mesh items, because of the mesh specifications. In terms of clothing, we need to add alpha layers to some body parts and that has been quite a challenge for many of us!

Working with mesh inworld has been challenging , not only for models but also for SL designers.
Mesh outfits’ patterns and textures rez faster and are really unique.

And what can we do, SL models, when some of the alpha layers we need to add, really show up and make us look transparent – literally, in some body parts?

I was organizing my inventory one of these days and found a real treasure! I had it for some time but only two days ago I really understood how helpful this information is for all of us who are modeling in SL.

Marcopol Oh, creative designer of *La Penderie de Nicole* and *OH! Studio*, had included an extremely useful notecard inside an outfit folder I got from him, quite some time ago.
All of us will benefit from this insight into how mesh should be uploaded into SL and how all of us, customers, will gain a lot as well.
It has to do with shaping. How to adjust our shapes for perfect fitting mesh outfits. For designers and creatives, it’s incredible how it can help everybody to actually fit into your mesh items, without any complaint whatsoever.

Now, it’s the time when we all models say – wait a minute! I’m NOT going to change my shape! Or even retouch it. I spent so much of my time with my shape, had mine custom made, etc.
So, basically, we are really afraid or even tweaking our shapes a little bit.
Fear not! *smiles*

First, we don’t have to touch our faces or height – if you decide, as I did, to keep my avatar maximum height in SL [some SL models have decided to be shorter, as an attempt, I think, to be more "real"; "short" in SL is still a very tall person in RL; but my opinion on this will probably be subject to another post, soon.]
Let’s focus on how to shape our avatars to fit mesh outfits perfectly.
Allow me to share with you parts of the notecard Marco sent in his folder.

Some creatives in SL like Minnu Palen and Thora Charron (of LeLutka), Siddean Munro (of SLink), Elie and Anouk Spot (of Mon Tissu) and Jaden Celoe and Shay Sibrian (of Celoe), they all propose Standard Sizing and they all work with it.

Standard Sizing

This means that all mesh items from any of these creators and designers follow the exact same numbers, in terms of mesh uploading for SL, so they fit any avatar’s size.

Shaping is actually the secret here.
Or reshaping a little, because, actually, only some parts of our avatars are affected by mesh’s alpha addons.
Basically, if we all have the same numbers in some body parts, there will be no problem with Stardard Sized mesh clothes.

First, we all – SL Designers and Models – can get the 5 basic shapes fo free from Marketplace ( you will need to log in to see the pack of five shapes).

Remember, we don’t have to all wear the same shape and all look alike.
Only a few parts of our shapes need to be tweaked a little to wear Standard Sizing mesh or rigged mesh: Body Fat, Torso Muscle, Breast Size, Love Handles, Belly Size, Leg Muscle, Butt Size and Saddle Bags.

But by now, you probably have lots of questions, wether you are a SL Model or a SL Designer.
Here is the Q&A section of the notecard, from all the designers mentioned above:

- What is Standard Sizing?
- What is the purpose of Standard Sizing?
- How do you know the Standard-Sized shapes are accurate?
- Where are XL and XXL?
- Won’t we look like a bunch of clones if we’re all using the same 5 shapes?
- Where can I get these shapes and how much do they cost?
- What if my own personal avatar size doesn’t match one of the Standard Sizes?
- I am a creator. How do I make use of the Standard-Sized shapes, and how do I let my customers know I am using Standard Sizing?
- How do I let my customers know what Standard Sizing is?
- I create and sell shapes. Can I use the Standard-Sized shapes as a base for shapes that I sell?
(At the very bottom you will find the Standard Sizing measurements.)

- What is Standard Sizing?
Standard Sizing is a system created to standardize avatar shapes so that rigged mesh clothing can be created to fit most adult human female avatars and so that consumers will be able to objectively identify their own avatar with one of the Standard Sizes, enabling them to comfortably purchase rigged mesh clothing and accessories. We have created a group of 5 shapes representing the 5 most common adult human female avatar sizes in Second Life: Extra Extra Small (XXS), Extra Small (XS), Small (S), Medium (M), and Large (L).

- What is the purpose of Standard Sizing?
Creators and shoppers would benefit greatly from having a common language to communicate about sizing of garments and accessories for avatars. As a consumer, you can determine which Standard Size is closest to your favorite shape and buy clothing in that size. As a creator, you can fit your designs to the Standard Sizes, guaranteeing that they will fit a wide range of customer shapes.

- How do you know the Standard-Sized shapes are accurate?
The numbers we used to create the 5 Standard-Sized shapes were calculated using the results of a survey of over 500 adult human female avatars. The survey information focused on the following measurements: Body Fat, Torso Muscle, Breast Size, Love Handles, Belly Size, Leg Muscle, Butt Size, and Saddle Bags. Because rigged mesh responds to variations in Heights (including Height, Torso Length, and Leg Length) and Widths (including Body Thickness, Shoulder Width, Hip Width, etc.) on its own, these measurements were not included in the survey.

- Where are XL and XXL?
Based on our survey results, very few users identify their avatar shapes as XL or XXL. Limiting our sizes to XXS-L should make for an easier transition into widespread use of the Standard Sizing system. If a designer wanted to create clothing larger than Standard L, they absolutely could.

- Won’t we look like a bunch of clones if we’re all using the same 5 shapes?
Being able to express your individual personality and style through a unique avatar is one of the foundations of Second Life. We do not want to limit that any more than is necessary to provide a basic reference point for avatar sizing. Of the dozens of measurements that make up each person’s shape, only 8 of them are relevant to each of the 5 Standard Sizes. Even those 8 can be tweaked and still fit that size. This allows a person to largely preserve their original shape, with the added benefit of knowing their Standard Size, and being able to shop comfortably for rigged mesh clothing.

- Where can I get these shapes and how much do they cost?
You can download all 5 of the Standard-Sized shapes for free from the Marketplace here. They are full permissions, so you are free to modify them or use the numbers as you please. However, note that making changes to the following measurements may compromise the way Standard-Sized rigged mesh garments fit you: Body Fat, Torso Muscle, Breast Size, Love Handles, Belly Size, Leg Muscle, Butt Size, & Saddle Bags (We recommend that these measurements be changed only slightly, if at all).

- What if my own personal avatar size doesn’t match one of the Standard Sizes?
Your shape will most likely fit into one of the Standard Size categories. Since all rigged mesh clothing will probably include alpha bases, minor size variations of the 8 measurements listed previously will be will hidden, along with any glitching due to posing or animating. If this is not the case, you may want to modify your shape so that clothing fitted for a Standard Size will also fit you.

- I am a creator. How do I make use of the Standard-Sized shapes, and how do I let my customers know I am using Standard Sizing?
You can download the 3d files here ( http://dl.dropbox.com/u/6003454/Standard%205%20sizes.zip ). Once you load the Standard-Sized shapes into your 3d programs, you can build your clothing around them. Included in your download is an icon that represents your use of Standard Sizing. You can display this icon in your store, on your vendors, in your blog, etc. Hopefully, as Standard Sizing becomes more widely used, this icon will be easily recognized in the Second Life community. You can also have your store listed in the directory of shops offering Standard Sizing by filling out the form under “Stores/Creators”, found here: http://bloggingsecondlife.wordpress.com/ . Be sure to check the boxes next to Standard Sizing and Mesh.

- How do I let my customers know what Standard Sizing is?
Feel free to distribute the information provided here any way you’d like!

- I create and sell shapes. Can I use the Standard-Sized shapes as a base for shapes that I sell?
Yes.

A directory of shops offering Standard Sizing can be found here:

If you have any questions or comments please join the in-world group “Standard Sizing System”. This is a discussion group for Standard Sizing issues where you’re free to voice any concerns or suggestions via chat.

Below you will find measurements for each of the 5 Standard-Sized shapes:

-XXS
Body Fat: 0
Torso Muscle: 21
Breast Size: 32
Love Handles: 22
Belly Size: 0
Leg Muscle: 40
Butt Size: 24
Saddle Bags: 22

-XS
Body Fat: 5
Torso Muscle: 31
Breast Size: 48
Love Handles: 25
Belly Size: 2
Leg Muscle: 45
Butt Size: 34
Saddle Bags: 30

-S
Body Fat: 7
Torso Muscle: 35
Breast Size: 52
Love Handles: 28
Belly Size: 3
Leg Muscle: 50
Butt Size: 38
Saddle Bags: 33

-M
Body Fat: 11
Torso Muscle: 38
Breast Size: 58
Love Handles: 31
Belly Size: 6
Leg Muscle: 56
Butt Size: 44
Saddle Bags: 36

-L
Body Fat: 24
Torso Muscle: 48
Breast Size: 71
Love Handles: 39
Belly Size: 14
Leg Muscle: 69
Butt Size: 62
Saddle Bags: 45

Maybe you have already seen this info before, but it’s never late to remind ourselves again that to work with mesh or rigged mesh items, we need to work with our shapes, without fear of losing our identity. Personally, I was really amazed on how easy it was for me to adjust my avatar to the Standard Sizing numbers.
Easy and extremely helpful for everybody. Thank you Marcopol Oh for sharing this information, and to all SL designers that are working now with Standard Sizing for mesh and rigged mesh.

what a mesh

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Style Card:
| Dress: My Poofy Sleeves Dress (mesh) from a previous collection @ Limited Bazaar – *La Penderie de Nicole* by Marcopol Oh
| Shoes: Infra (red) – JD (by David Freeman) discounted now @ {Mes Brics a Bracs}

. strong spring/summer .

It’s an amazing season, this year.
Spring/Summer 2013 is full of strong personal styles.
Wether we chose to wear pastels and be sweet or we chose to mix that sweetness with strong details, like a bold eye makeup.

Cosmetic Fair 2013 is going on right now and it is definitely a must see.
Zibska presents several eyeshadows for Cosmetic Fair 2013. Some are so springy that are just part of your day-to-day makeup ; others are really bold personal statements.

Dare to mix’n match! This season anythig goes!
Just be yourself and dare.

Zibska

With a tender pinkish corset by Zibska and a jewelry set by FINESMITH, you just create THE look.

Strong Spring

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Style Card – Photo 1
| Eye Makeup: Zibska Forse (available @ Cosmetic Fair 2013)

Style Card – Photo 2
| Corset: Zibska Brigitte (in Necatrine)
| Jewelry: FINESMITH Tamar set (ring included)
| Eye makeup: Zibska Jojo (Candy)

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Happy shopping!

AVENUE Fashion Week 2013 – HAUTE . Sneak peek. Elysium

A Fashion Week is, by definition, a number of days showcasing designers that fashionistas don’t want to miss.

We all know that in RL, fashion shows are much faster than in SL. A complete designer’s showcase takes from 12 to 20 minutes max.

We are extremely proud at AVENUE for also doing this in SL. Our designer’s showcases are quite fast, considering SL limitations. Each showcase lasts from 25 to 45 minutes max.
Again, AVENUE is writing a new chapter in SL Fashion’s history, by doing this Fashion Week as close to RL as possible.

The last showcase of the week will feature several SL haute couture designers.
One of these brands is Elysium.

We all know Aleida Rhode and the work she has been creating for years. And we do know Luca Boucher, as well.
This dynamic duo released Elysium: a haute couture brand for men and women – including skins, hair and accessories.

They both clearly state that Elysium creates their own mesh in Blender or combining Blender with other 3D software – which means, completely original work, created from the very start by Aleida and Luca. A must see, of course!

This is Elysium Miss Dufaux Couture dress – nails included – and Fei (light) limited skin.

I’m sure you don’t want to miss the last show of AVENUE Fashion Week 2013, next saturday, April 6th @ 2PM SLT.

Elysium

Here is the Music Player. You need to installl flash player to show this cool thing!

AVENUE Fashion Week 2013 – *SoliDea FoliEs* .sneak peek.

Mila Tatham is a provocative designer. In all the best meanings of the word “provocative”.
I remember her store when she started creating in SL. A little store with amazing acessories, true art pieces.

I usualy define success not as fifteen minutes of fame, but a steady and long career, always improving. This pretty much defines *SoliDea FoliEs*. Fashion – especially high end fashion – must be unexpected, something that will make us stop in awe.

Of course Mila Tatham’s brand had to be showcased at AVENUE Fashion Week!
Saturday, April 6th@ 1PM SLT.

From her Spring/Summer Collection, here is Venere dress, with an amazing Soleil/Crown.

*SoliDea FoliEs*

AVENUE Fashion Week 2013 – [LWL] . sneek preview.

Another sneak peek preview.
Miss Faint Paulse presents her Spring/Summer 2013 Collection @ AVENUE Fashion Week 2013.
[LWL] collection celebrates spring in neons and pastels! Please mark on your calendars [LWL] showcase: Sunday, March 31 from 2PM – 3SLT

All items will be fore sale at the AVENUE Fashion venue after the show.
For now, just enjoy this amazing [LWL] Vesuvius Gown – English Garden.
Don’t miss the showcase of the entire collection!

[LWL] Spring/Summer